Soon Ludum Dare 30 is going to start, and we totally intend to participate. (Even when the theme is going to suck.)
Tools we’ll be using:
- Coding: IntelliJ IDEA, GIT
- Framework: LibGDX
- Artwork: depending on the artstyle GIMP, Inkscape, Aseprite
- Soundwork: Audacity, FL Studio, Bfxr, Microphone (and other sfx generators)
Any other projects will be put on hold during this weekend, because Ludum Dare takes top priority.
Taking showers? What is that?
Eating? I’ll live from what I find between my keyboard keys. (most certainly Ramen noodles)
Sleep? Ain’t nobody got time for that! I got to create a game!
-an average Ludum Dare participant
Our goal will be to have fun and to create something that is also fun. Maybe trying out some new things along the way. And maybe, with a little bit of luck, we will even be able to call it a game.